1.2.0 Update


1.2.0 Update is here!

Hellooooo again!!!

I'm here with a (actually great) update!
Despite 1.1.0, This update is mainly focused on new features than bug fixes and optimizations; So I guess it's a "cool" one!

Let's jump right into the changes without any waste of time:

  1. New enemies!
    • The Mother: A big spaceship containing three Angers!
    • The Terrorist: If you ever heard a *beep* *beep* sound, just run for your life. This tiny and fast enemy can surprise you at anytime by exploding himself into you!
  2. Cool changes:
    • Added redirect button for my game "Casinoholic" in the "stats" section
    • Price of items will now disappear after MAX upgrade
    • New section in "stats" specifically for the enemies you've killed by their types
    • Max "base health" increased to 60 due to new enemies being added to the game
    • Rearranged the "credits" section
    • New font for the whole game!
  3. Technical stuff:
    • Migrated Trianger to the 4.1.1 version of Godot (bugs are expected)
    • Fixed audio bugs
    • Minor improvements
    • Normalized player movement with "velocity.normalize()" and changed its constant speed
    • Some edge cases for enemies was resolved

Thanks to my friend "NotAkbar73" for designing the "Terrorist" and "Mother"!

Yep, that's it.
I have to say that with new enemies being added to the game, you may encounter new bugs as well. So please report them if you saw any. Especially the spawn chances, I don't know if the "Terrorist" and the "Mother" are spawned enough, or they are being spawned too much; So don't hesitate to tell me your opinion about this as well.

And lastly, my school is about to start! :X
I may not be able to update my games as fast as before; my apologies. But I will try to do my best.
Thank you!!!

Files

Trianger 1.2.0 25 MB
Sep 21, 2023

Get Trianger

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